In dial your own racing the main aim of the game is to be good at the tree and be closer to your dialin than your opponent. One of the factors that is often overlooked is how the wind affects your ET.
If you find yourself scratching your head because your ET was off what you had expected, and nothing else has changed, did you consider how the wind may have played a part?
Below are 3 tables, each representing a different vehicle type; door car, dragster and altered / roadster.
Each vehicle type reacts differently to the wind depending on the wind speed and direction:
- Head – increases your ET the most
- Tail – decreases your ET the most
- Cross – increase your ET slightly
- Cross Head – increases your ET
- Cross Tail – decreases your ET
The data for the tables was generated using the default settings of a PerformAIRE Eclipse weather station which includes functions to modify your predicted ET with wind factors and a wind measurement sensor.
Here are some examples:
- A door car with a 5 mph tail wind can expect to go quicker by approximately 0.03
- A dragster with a 10 mph head wind can expect to go slower by approximately 0.03
- An altered with a 10 mph cross wind can expect to go slower by approximately 0.02
Note: some vehicles are more ‘slippery’ through the air than others. For example a modern Camaro is more aerodynamic than a 57 Chev. The wind factors in the PerformAIRE Eclipse weather station can be adjusted to suit individual vehicles.
Door Car

Dragster

Altered / Roadster

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